The Jekyll Island Chronicles is a graphic novel adventure series blending historical fact with heavy doses of alternate history and adventure. Book One, A Machine Age War, opens the story in the days following The Great War – a time when a brief glimmer of peace and hope quickly fades as a cryptic organization moves to threaten fragile governments and their people with a campaign of chaos and terror.
As anarchy rises, one nation’s industrialists move to build an answer. What they assemble are physically scarred, broken men and women who have already sacrificed, but who haven’t surrendered; people who only need their bodies repaired – and perhaps improved – to mirror the strength in their souls. Together this strange combination of the wealthy, weary and willing brings new heroes to the fight and gives the world a fighting chance.
The battle continues in Book Two, A Devil’s Reach. As the United States grows weary of the destruction relentlessly waged by her enemy, the evil cabal seizes its opportunity – to rebuild its army, steal plans for a top-secret weapon, and persists to destabilize a frail world. But our heroes are in close pursuit, with the new technology of the age giving them a fighting chance.
The Jekyll Island Club at the beginning of the 20th Century is featured prominently in the series and readers will get to see many of the locales, as well as the numerous historical figures that called the Jekyll area home. But the story is wide reaching, spanning locations throughout the United States and even to exotic and sinister places across the globe, as the anarchists plot and carry out their destruction.
At the beginning of the 1900’s, 1/6 of the world’s wealth, led by many Captains of Industry, vacationed in and around the tiny Georgia island of Jekyll. Using this place of grandeur and elegance as a backdrop, we developed an alternate history occurring between the World Wars. A time of great social, political and technological upheaval. A time of ingenuity and anarchy. A time for some of the most brilliant, and horrible, minds of the 20th century to confront each other. And a time of great new heroes and incredible new machines.
If you can imagine history and fantasy mixed together with action/adventure, then you’ve got a good idea of what The Jekyll Island Chronicles are about.
In 2013, we got to work in earnest and engaged the help of the Savannah College of Art & Design. SCAD created a special class for our project, and in a one-of-a-kind venture, hand-selected 10 students from the School of Sequential Arts to work with us visualizing our story - sketching, inking and creating concept pages for the series. While they were working, we nailed down the script, fleshed out the characters, and developed the alternate history and the technology of the fantastical world of what is now called The Jekyll Island Chronicles.